![]() ![]() If you can't make a good story they don't focus on that, focus on the game instead. Dialog is cringeworthy all around (Sesame street levels of maturity) Robin still acts like a ditzy teen and the more we learn about the aliens the more boring they get. One endings are different but both pretty cheesy. They both feature "The Company" as the antagonist. The New story (written by a guy who writes stories for indie games) is basically the same but said artificial life form now acts artificial and doesn't bother bonding emotionally. The old story (written by a psychologist, mind you) is about the relationship between an artificial alien lifeform and a human who is an alien psychologist. Honestly they both seem equally terrible to me. But it feels very bad compared to what we use to have and the potential it had. Overall, it feels like planing for the story took a very sharp 360 out of nowhere and it really shows.ĭid leadership change all of a sudden? I dunno what caused such a sudden shift in direction for the story. and now we have established personal and interesting stakes.īut I guess we'll never know where that was going to go. And now the same thing will happen to you if you don't get him out. Now maybe he was just crazy, but hear me out, you could spin it so that maybe Al-an tried to transfer into him and it drove him crazy. So removing Alan becomes more of a "want" than a "need" and to have good steaks you have to have a "need".īefore the re-write you had one member of the team go insane from something. ![]() there's no rush, and nothing bad seems to be caused from him being inside you. But there aren't really any stakes with Alan being inside you. I mean, finding Robins missing sister is a good start, but that feels more like a secondary plot to the whole Alien inside your head business. It feels like there's a lot less at stake in the re-write. The rewritten characters are defiantly "flawed", but it feels like they're "flawed" in the most superficial way so that neither of them are actually -Flawed. Having both characters be flawed in more meaningful ways than they are currently just made them feel more authentic. If you were the last living member of your species, would you really just trust the first person you meet to hold your mind with their body? Yeah he mentions not trusting the Altera workers cus "he did not trust their intent" but honestly that sounds like "because plot". Maybe her flaw is her overconfidence in humanity? but that never comes back to hurt her or impact the story in any meaningful way so I wouldn't count it as a flaw she has to overcome.Īs a side-note, Robin and Al-an's relationship felt much more real when he didn't trust her in the beginning and both of them slowly warmed up to each other. I am never wrong and have no flaws.Īltara is bad literally from the start (in robins opening dialog I believe), most conversations Robin has with Al-an are about how great humans are and how being an Architect must suck because they don't feel or think like humans, and she never expresses doubt or uncertainty or even has any flaws of character. All the while she starts becoming more humanitarian and reconnecting with her humanity by foiling herself against the alien in her head, making her question what it really means to be human and realizing that there are beautiful things about being human despite some of the terrible things we do.Ĭompany is bad. The old story felt like it had a lot more potential:Īn Altera agent who truly believes in the company because they have done some good in the galaxy slowly realizes that they're actually monsters after tracking down what happened to her sister.
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